eddie l mays iii | folio | resume | linked in | contact |
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Xbox.com | ||||
Led brainstorms focused on elegantly converging websites for Xbox, Zune, and GFW in 2011. Conceptualized and Developed a unified design model for Game playing, music and video experiences across Xbox.com and Bing for 2011. Led Design team to conceptualize, iterate and deliver experiences Optimized for Mobile and Touch. Initiated and drove the creation of a living scalable framework and design for Style Guide. Contributions: Design Lead, Senior Interaction Design; Senior Visual Design; Prototyping. Awards: Love It Award - 2012 |
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Kinect for Xbox 360 | ||||
Key driver in defining and developing the software interaction model and visual design for the Kinect Hub, Kinect Guide. Made sure the model was clear, solid, consistent and effectively comunicated the interactivity and functionality of the console UI. No wires, No controller, just use gesture and voice to engage the system. Cool! Patents: Pending... |
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Xbox 360 & Xbox Live | ||||
Contribute towards the short and long term
strategic vision for Xbox. Propose and deliver simple yet compelling
visual and interaction design solutions while deeply understanding
user behavior and complex technical consideration for Xbox hardware
and software. Collaborate closely with program management and
development teams in proposing innovations in this dynamic space. |
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Windows Live Mail Web & Desktop | ||||
Staffed, developed and lead a high performing
multi-disciplinary team of Designers, Usability Engineers and UI
Text Writers to deliver the next generation of Mail, Calendar and
Contacts experiences for Windows Live Web and Desktop Applications.
Also responsible for driving and maintaining a
consistent user experience across both Web and Client. Contributions: User Experience Lead |
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MSN Toolbar Suite | ||||
Developed engaging, strategic, and thoughtful
solutions that spanned from initial design concept to final
implementation and accounted for schedule, usability, and growth.
These solutions also met revenue and customer satisfaction goals. Contributions - Design Lead; Interaction Design; Visual Design; Icon creation; Wire framing; Prototyping; Product Specs, Animations, Storyboarding Patents: 310259.01 |
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MSN Search Releases | ||||
Thinking innovatively and working closely with
Program Managers, Development, Planning, User Assistance, Marketing,
and Usability teams on a daily basis to create all necessary design
elements. I influenced the visual direction of Search on every level
and consistently worked hard to improve user engagement, brand,
structure, flow, and consistency across Search features. Contributions - Design Lead; Interaction Design; Visual Design; Storyboarding; Icon creation; Prototyping; Production Patents: 306418.01, 306412.01, 306871.01, 310640.01 |
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MSN9 Parental Controls | ||||
I stepped up and took over the design
responsibilities mid-cycle for Parental Controls and quickly
familiarized myself with the some of the challenges of the product.
I sat down with PM's from MSN 10 and discussed and brainstormed
ideas for upcoming features. By doing these things I was able to
have a positive impact on the product. Contributions - Interaction Design; Visual Design; Icon creation; Product Specs |
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Microsoft Design Day | ||||
I developed several interactive kiosks by working
with other designers to gather, organize, and set up templates to
showcase thumbnails and screen shots. In addition to creating the
screens and creating the flash media, I cut out monitor signs,
uploaded kiosks on machines, and manned the booths. Contributions - Interaction Design; Visual Design; Production |
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MSN Premier / Habanaro | ||||
On this project I brought creative energy to the
table and helped the team think out of the box. I was able to
handle criticism through various iterations and moved forward coming
up with good alternative solutions. Unfortunately the business case
had issues and the project did not get the green light from upper
management. Some of the work was leveraged as a creative resource
for a preliminary version of MY MSN Contributions - Interaction Design; Visual Design; Prototyping |
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Network User Experience Templates | ||||
I was involved deeply in developing Network UX
templates for the Info Pane. On this particular project I had to be
proactive and think systematically on a larger scale. Contributions - Design Lead; Interaction Design; Visual Design; Production |
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MSN Maps | ||||
The MapPoint Product Team needed design help
creating an online presence that was in synch with the box product. Contributions - Design Lead; Interaction Design; Visual Design; Icon creation; Production |
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MSN Kidz Experience | ||||
Leveraging work I had done on Customizable Flash
modules, I drove the design of main module on the Kidz Website.
Richard Bray (MSN GM) showed the Kidz homepage at a Microsoft
company meeting and used it as an example of some of the cool stuff
that was being launched for MSN8. Contributions: Storyboarding; Interaction Design; Visual Design; Prototyping; Production |
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Network FLIPS | ||||
I was a key player in an effort to create richer
more engaging media on MSN. I used Flash and leveraged a 3rd party
application ( MetaStories) to create rich media templates that
content editors could easily manage and update. I evangelized and
worked with my peers to establish a quality bar for this process
across the network. Contributions: Interaction Design; Visual Design; Prototyping; Production |
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MSN Entertainment | ||||
Worked vigorously to create a vision for EV3. I was
pulled into key presentations with VP's to explain design strategy
and processes for implementation. Some of the ideas and methods that
were introduced here led to process for creating the Network FLIP
(Flash Info Pane). Contributions: Design Lead; Storyboarding; Interaction Design; Visual Design; Prototyping; Production |
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MSN Highspeed | ||||
Drove visual experience for MSN High-Speed across
the network I gave creative support to the High-Speed team. I
oversaw and maintained a high quality of design and gave advice on
how to improve the user experience in relation to business and
technical goals. I pushed strongly for an improved design that
focused more on user-centered goals and a strategy that included the
MSN network as a whole. Contributions - Design Lead; Interaction Design; Visual Design; Prototyping; Production |
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MSN Channel Releases | ||||
I designed, and produced all visual elements for
several MSN channels. I also took ownership of several other
Channels and improved on the design already established. My designs
often received positive comments from producers, designers, and
development. Contributions: Design Lead; Storyboarding; Interaction Design; Visual Design; Prototyping; Production |
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Microsoft Vizact Product | ||||
Managed contractors. Created several product
demonstrations that tested the stability and performance of the
application. Almost all demos were authored under very tight
deadlines. Contributions: Design Lead; Storyboarding; Interaction Design; Visual Design; Prototyping; Production |
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Vizact Identity | ||||
I collaborated with design agencies to resolve
identity problems and followed though on implementation. Created
iterations of chosen direction, and presented revised designs while
also giving direction to other designer on their designs. Contributions: Design Lead; Storyboarding; Interaction Design; Visual Design; Prototyping; Production |
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Vizact Marketing | ||||
Made decisions on what content to use from the
product, what angles to shoot the content at, and what cuts to use
from master tapes. This was my first try at giving visual direction
to video. I even had a cameo. Went outside the scope of my
responsibilities by working with development on installation and
writing preliminary HTML code. Contributions: Design Lead; Storyboarding; Interaction Design; Visual Design; Production |
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Backoffice Wizard 97 Style | ||||
Completely re-designed Wizard style. Collaborated
with developers to fix code. Implemented production process for
creating Wizards. Contributions: Art Direction; Visual Design; Icon creation; Production |
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Window 2000 Server Brand | ||||
Established look and feel. Worked with writer to
develop content. Wrote preliminary HTML code (including some java
script). Designed entire UI using only 16 colors. Contributions: Art Direction; Interaction Design; Visual Design; Icon Creation; Production |
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BackOffice Internal Website | ||||
Designed layout and navigation. Mentored a less
experienced designer on working with development. Contributions: Art Direction; Interaction Design; Visual Design; |
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U2 Popmart | ||||
I played a key role in designing interactive
animations for the online presence of U2 album release. I
designed and directed the tour map and pop match game, which got
excellent reviews. Contributions: Lead Designer; Storyboarding; Interaction Design; Visual Design; Production |
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MSN 2.0 Promo Animations | ||||
Back when Flash was called Future Splash I created
several cutting edge animations that raised the bar across the
network. Contributions: Visual Design; Production |
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Grammy's Onsite | ||||
This was a design done for NARAS which was intended
to be hosted by MSN. The screens shots I have presented were used
for the prototype. Contributions: Visual Design |
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My Personal Tutor | ||||
The first educational software designed to give
your child individual instruction when and where they need it most.
Ages 3 - 7 Contributions: Interaction Design; Visual Design; |
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IMG Technology | ||||
Internal site design for a tools group within
Microsoft. They said, "give us cool graphics!". I did, and slipped
in a strong concept with some functionality. Contributions: Interaction Design; Visual Design; |
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Shark Bytes | ||||
A MSN site showcasing Jean-Michel Cousteau on a six
week expedition in the Florida Keys. One of many features in this
site was the live underwater video and audio. Contributions: Visual Design |
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IMP-3D | ||||
A site created for a ambitious internal Microsoft
group. The site showcased the teams usage of Motion Capture and Soft
Image. Contributions: Interaction Design; Visual Design |
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MSN Specialty Shop | ||||
Site design for a show on Microsoft Network called
the Specialty Shop. A navigational element for MSN's automotive
channel "Specialty Shop". Contributions: Interaction Design; Visual Design |
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World Series MSNBC | ||||
Contributions: Visual Design; Production | Key Deliverables |
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